Category Archives: Bestiary

Finding the Lost Familiars

In the previous part of this Familiars series, we covered the 15 common familiars in Finding Familiars.  We then covered the 19 Warlock familiars in Finding Warlock Familiars. In this last part, we will be talking about implementing a few … Continue reading

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Finding Warlock Familiars

In the previous post on Finding Familiars, I shared the 15 beasts cards created from the listed creatures in the 1st-Level Find Familiar spell. This time it is all about the Warlock’s familiars. Warlocks, through the Pact of the Chain class option … Continue reading

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Finding Familiars

I have had a few player’s Wizards cast the 1st-level conjuration spell Find Familiar, but then flip through my copy of the Monster Manual for the next 2 minutes.  The main issue is the 15 beasts the familiar spirit can … Continue reading

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Tyger Tyger Burning Bright

I am continuing to prepare for a pulpy tropical jungle adventure for my group.  Previously, I posted my low-level primates (CR 1/8 to CR 1) that my characters will interact with, as well as, give my Druids & Rangers possible new beasts … Continue reading

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Wild Shape & Conjure Animals

Admittedly, this is of lesser value than my other posts since it is a custom house rule in our game group.  I will preface that I do not like to reduce (nerf), either actual or perceived, a player’s ability to play per the … Continue reading

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Hey, Hey We’re the Monkeys (and Apes)

In preparation for a pulpy tropical jungle adventure I am building for my players, as well as, contributing to Worldbuilderblog’s RPG Carnival Event, I am creating a series of low-level primate beasts for the characters to interact with or wild shape into.  Many … Continue reading

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